MMO gamers playing Dune: Awakening encounter missing in-game items; game developers suggest players stand idly for extended periods, promising a future resolution
In the vast and unforgiving landscape of Arrakis, players of Dune: Awakening have been encountering a frustrating issue – the loss of inventory items when traveling between maps or to Deep Desert sectors.
Funcom, the developers behind this survival MMO, have acknowledged this bug and offered a temporary workaround. Players are advised to wait up to 10 minutes after loading items into their vehicles before traveling, to prevent inventory loss[1][3]. This measure aims to buy some time while the developers work tirelessly to find a permanent solution.
The latest patch (version 1.1.20.0), released on August 21, 2025, aimed to fix a crash and specifically addressed the traveling-related inventory loss issue. However, players continue to report losses, suggesting the fix may be partial or that some edge cases remain[3][2].
Funcom's developer roadmap update from August 18, 2025, confirms that inventory and vehicle loss remain a high-priority issue being actively investigated alongside exploits and other gameplay concerns[4]. The Steam community forums also echo this, with the developers promising further updates soon[5].
On a lighter note, one player has suggested a method called "sandwalking" to travel long distances in Dune: Awakening. Reminiscent of an old Nintendo trailer for a Kirby game, sandwalking allows players to cross any distance on Arrakis[6]. Funcom is also working to address this issue, ensuring that players can traverse the desert safely and efficiently.
The author, unfortunately, finds himself in the "Traveled Too Fast" corner for the next 10 minutes, a consequence of the inventory loss issue between DD tiles. Despite the frustration, he remains hopeful, knowing that Funcom is diligently working to resolve these issues and improve the gaming experience for all players.
References:
- Dune: Awakening - Inventory Loss Issue
- Dune: Awakening Patch 1.1.20.0 Notes
- Dune: Awakening - Known Issues
- Funcom Developer Roadmap Update
- Steam Community Forum - Inventory Loss on Map Change
- Player Suggests "Sandwalking" in Dune: Awakening
- In the midst of developing a strategy to traverse the vast deserts of Arrakis more efficiently, a player recalls an old action from a Nintendo gadget of the past: sandwalking, just like in a Kirby game trailer.
- The media is abuzz with news about deals on the latest technology – the PS5 console – offering a compelling alternative for those who might be waiting for the permanent solution to the inventory loss issue in Dune: Awakening.
- While players continue to experience inventory loss when traveling in Dune: Awakening, they also keep up-to-date with the constant stream of reviews pouring in for popular MMO games on TV screens.
- The latest action by Funcom reveals a new addition to their lineup: they are not only working on fixing the inventory loss issue in Dune: Awakening, but also looking into exploits and other gameplay concerns, as per the developer roadmap update.
- Players of Dune: Awakening are advised to stay patient, as they navigate through the temporary workaround involving waiting minutes before traveling and avoid rushing into Deep Desert sectors to maintain their inventory.
- The tech-savvy community of gamers eagerly awaits the next big news or updates regarding Dune: Awakening, knowing that Funcom is working behind the scenes tirelessly to stabilize the game and offer players a more enjoyable experience.
- Amidst the chaos of countless games and the latest technology, the author finds himself oddly captivated by a specific survival MMO: Dune: Awakening, despite its current issues like inventory loss, which leaves him stuck in the "Traveled Too Fast" state, waiting impatiently for a fix.