Sony's PlayStation platform is encountering significant server troubles.
Gaming enthusiasts quick to kick off their weekend escapades were met with frustration as PlayStation Network faltered. Issues surfaced globally, ranging from the US to Japan, starting late Saturday night Central European time. Gamers were left unable to access the multiplayer mode for popular titles like "Fortnite" and "Call of Duty".
Online gaming purchases and streams were halted, and ongoing online matches weren't possible in multiplayer games that had already been purchased or installed. Even single-player titles faced complications, with servers requiring Sony's contact for licensing verification during startup.
While the situation showed signs of improvement on Saturday morning, as reported by DownDetector.com, the problem still hadn't been fully resolved. Sony, in a response, acknowledged the issue and appreciated users' patience as they worked hard to find a solution.
Some users, however, had run out of patience. One gamer, before Friday's evening, viewed the console's technical glitch as "criminal," while another saw an opportunity, potentially using this downtime for a marital reconnection.
Unfortunately, this isn't the first time PlayStation Network faced such frustrations. Past incidents include disruptions in October 2024, April 2021, and August 2014. The longest outage occurred in April 2011, resulting from a significant hacker attack on customer data, which rendered the PSN unavailable for weeks before a gradual return to service from mid-May 2011.
As for the recent incident, Sony has confirmed that the PSN outage was due to a "physical intrusion," affecting the network and Qriocity services, with no details provided on the specific cause. Users' data, however, was reportedly safe, with only PS Plus members eligible for compensation in the form of an extended membership.[1][2][3][4][5]
Despite the ongoing issues, many gamers were still eager to play their favorite PlayStation titles, such as "Red Dead Redemption 2" or "The Last of Us Part II". However, without access to the PlayStation Network, they were unable to dive into the immersive worlds these games offer.
Gamers who prefer playing solo games on their PlayStation were also affected, as some single-player titles required online verification through the PlayStation Network, causing technical complications during startup.